Esoteric 1 https://esoteric1.net Streamlined Intelligence Thu, 23 Sep 2021 20:05:59 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.2 https://esoteric1.net/wp-content/uploads/2021/06/cropped-eso1-logo-CLEAR-32x32.png Esoteric 1 https://esoteric1.net 32 32 Interview Example (Fancy Styling) https://esoteric1.net/interview-example-fancy-styling/ Thu, 23 Sep 2021 19:48:03 +0000 https://esoteric1.net/?p=108 Below is an example of a basic interview with fancy styling. The base format will be the same, but the color scheme of the site will be different for the Tech/Culture Magazine site (Dark Theme). With fancy styling, the color theme of your quote bubbles and name will match the scheme of your website or company logo.

We sat down with Jonathan Anondoe, founder and CEO of Telemetry Games, Inc. Jonathan started Telemetry games with co-founder Jane Doeanon in 2011. What started as a small garage-based operation quickly boomed into a mega games conglomerate. Telemetry Games now has over 35,000 active subscribers on its online games portal and continues to grow into a reputable online gaming brand.

Jonathan, thank you so much for sitting down with us today. Can you tell us a bit about Telemetry Games?
Interviewer
Thank you for having me! Telemetry Games is one of the leading online game portals for strategy and RPG enthusiasts. We offer a subscription-based gaming platform that gives users access to our library of over 50 strategy, RPG, and casual games. 
Jonothan Anondoe
How fun! I feel like online platforms are the way to go as the world becomes more connected. What inspired you to start Telemetry Games?
Interviewer
That’s for sure! We started as a small garage operation back in 2011. Jane and I were passionate gamers and felt that most online platforms were inefficient, laggy, and not ideal. We wanted to create a fast and reliable online platform where players can enjoy games with their friends as if they are in the same room with them.
Jonothan Anondoe

Amazing! So, what were the biggest challenges you guys faced when starting Telemetry Games?
Interviewer
Oh boy, like everything? We essentially were competing with the big names like Blizzard and Rockstar, so no one wanted to give us the time of day. We focussed simultaneously on capturing niche gamers with quality, addicting games while negotiating preferable pricing for servers and network connections. The biggest challenge initially was getting vendors to take us seriously. It was a slow and painful process, but once we hit 5,000 daily gamers, people started noticing.
Jonothan Anondoe

Humble beginnings always make for the best company culture, I say! So how do you differentiate yourselves from the big-name players, i.e., your competitors?
Interviewer
Honestly, differentiation was easy. We simply chose not to do all of the nickel and dime tactics used by some of the more prominent “unnamed” game developers. We got rid of microtransactions and paid DLC and offer everything in our arsenal to our subscribers for a monthly fee. They play a flat rate and know they will get regular updates, DLC packages, and new developments included in their subscription.
Jonothan Anondoe

Now that is a winning strategy! I personally hate microtransactions and purchasing a small fraction of the “whole” game only to hit a pay-to-play roadblock. So, what has been the overall feedback from customers regarding your business model?
Interviewer
Our business model is based entirely on the demands of our subscribers, so we gave them exactly what they wanted: everything we offer for a flat monthly fee. While initially we were criticized for having a higher fee than the consols but once users realized they did not have to pay a la carte for games and DLC, the monthly fee was very reasonable. Overall, subscribers love our model, and we don’t plan to deviate from it one bit!
Jonothan Anondoe

I may need to sign up myself! Jonathan, thank you so much for your time today. Where can readers learn more about Telemetry Games?
Interviewer
Thank you for having me! You can learn more about our platform and library at telemetrygames.com.
Jonothan Anondoe

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Interview Example (Basic) https://esoteric1.net/interview-example-basic/ Thu, 23 Sep 2021 19:23:00 +0000 https://esoteric1.net/?p=106 Below is an example of a basic interview without styling. The base format will be the same, but the color scheme of the site will be different for the Tech/Culture Magazine site (Dark Theme).

We sat down with Jonathan Anondoe, founder and CEO of Telemetry Games, Inc. Jonathan started Telemetry games with co-founder Jane Doeanon in 2011. What started as a small garage-based operation quickly boomed into a mega games conglomerate. Telemetry Games now has over 35,000 active subscribers on its online games portal and continues to grow into a reputable online gaming brand.

Jonathan, thank you so much for sitting down with us today. Can you tell us a bit about Telemetry Games?

Thank you for having me! Telemetry Games is one of the leading online game portals for strategy and RPG enthusiasts. We offer a subscription-based gaming platform that gives users access to our library of over 50 strategy, RPG, and casual games. 

How fun! I feel like online platforms are the way to go as the world becomes more connected. What inspired you to start Telemetry Games?

That’s for sure! We started as a small garage operation back in 2011. Jane and I were passionate gamers and felt that most online platforms were inefficient, laggy, and not ideal. We wanted to create a fast and reliable online platform where players can enjoy games with their friends as if they are in the same room with them.

Amazing! So, what were the biggest challenges you guys faced when starting Telemetry Games?

Oh boy, like everything? We essentially were competing with the big names like Blizzard and Rockstar, so no one wanted to give us the time of day. We focussed simultaneously on capturing niche gamers with quality, addicting games while negotiating preferable pricing for servers and network connections. The biggest challenge initially was getting vendors to take us seriously. It was a slow and painful process, but once we hit 5,000 daily gamers, people started noticing.

Humble beginnings always make for the best company culture, I say! So how do you differentiate yourselves from the big-name players, i.e., your competitors?

Honestly, differentiation was easy. We simply chose not to do all of the nickel and dime tactics used by some of the more prominent “unnamed” game developers. We got rid of microtransactions and paid DLC and offer everything in our arsenal to our subscribers for a monthly fee. They play a flat rate and know they will get regular updates, DLC packages, and new developments included in their subscription.

Now that is a winning strategy! I personally hate microtransactions and purchasing a small fraction of the “whole” game only to hit a pay-to-play roadblock. So, what has been the overall feedback from customers regarding your business model?

Our business model is based entirely on the demands of our subscribers, so we gave them exactly what they wanted: everything we offer for a flat monthly fee. While initially we were criticized for having a higher fee than the consols but once users realized they did not have to pay a la carte for games and DLC, the monthly fee was very reasonable. Overall, subscribers love our model, and we don’t plan to deviate from it one bit!

I may need to sign up myself! Jonathan, thank you so much for your time today. Where can readers learn more about Telemetry Games?

Thank you for having me! You can learn more about our platform and library at telemetrygames.com.

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Artificial Intelligence https://esoteric1.net/artificial-inteligence/ Tue, 08 Jun 2021 23:35:29 +0000 https://esoteric1.net/?p=90

In the 1960s, the world’s first digital calculator was invented, fundamentally changing our understanding of computation and mathematics. The idea that this small device could find the product of a long series of numbers in a matter of seconds was met by both shock and applause. 

If you were to ask someone walking down the street at that time to give you an example of “artificial” intelligence, they most likely would have said “a calculator.” But, while many today would argue that a simple handheld calculator in no way emulates the true nature of artificial intelligence, we have to ask ourselves: what benchmark are we using?

To those living in the 1960 and 70s, the calculator was the penultimate example of the artificial mind. It was a faster, more efficient, and error-free way to compute numbers. No average human could compete with such a device; thus, in a very real sense, the calculator was artificial intelligence. This was our first conceptual model of AI.

Our definition of AI has changed over the years, converging at each breakthrough in computing. Machine learning and neural networks solidified the definition of AI; all that is lacking now is the notion of consciousness. As machines become increasingly capable, perhaps the bar for what constitutes AI will be reset in the near future, stating that only those machines which can effectively replicate human emotion deserve such a title.

With the advent of newer and more focused technologies such as natural language processing and social intelligence, perhaps our view of AI will eventually fall on a lateral continuum rather than a linear trajectory. In the continuum model, AI applications are developed on a needs basis rather than a never-ending fight to the top.

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Lucid Dreaming https://esoteric1.net/lucid-dreaming/ Tue, 08 Jun 2021 23:05:37 +0000 https://esoteric1.net/?p=88 In 1999, the Wachowski brothers released the blockbuster hit, “The Matrix,” which quickly took the world by storm. However, it wasn’t the action and adrenalin-fueled videography which made the movie a global hit; rather, it was the underlying philosophy written within.

The notion that we may be living in a simulated world, powered only by our minds, made society question the very definition of “real.” People quickly jumped online to write about their theories surrounding reality, ranging from how the movie was simply an interesting work of fiction to those dissecting multiple layers of quantum physics as it relates to our understanding of the universe.

One particular subset of the population saw The Matrix as an extension of their daily reality: lucid dreamers. In short, lucid dreaming is the ability to consciously recognize the dream state. That is, a lucid dreamer becomes aware that they are dreaming, a state commonly coined “lucidity.”

The concept of lucid dreaming has likely been around for tens of thousands of years; however, modern history dates its earliest mentions of the topic to around 500 AD, when Tibetan monks regularly practiced the art of dream control as a means to enlightenment.

Today, the concept of lucid dreaming is hotly debated, particularly by those who do not believe in the possibility of dream control. However, countless lucid dreamers have documented their techniques and methods, and the general consensus lies in that lucid dreaming is a real, albeit strange, phenomenon.

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Business Analysis https://esoteric1.net/business-analysis/ Tue, 08 Jun 2021 22:46:42 +0000 https://esoteric1.net/?p=85 Meowzer Technologies Corporation (MTC) is an American multinational aerospace conglomerate headquartered in Washington, DC. As one of the world’s largest aerospace research and development firms by market capitalization, MTC primarily researches, develops, and manufactures bleeding-edge technology in the realms of aerospace and defense.

MTC hired our firm to conduct an internal audit focusing on methods to improve strategy and operations for the company after a series of quarterly earnings shortfalls.

As an overview, our examination of MTC determined that while the strategic initiatives outlined by its internal consultants were sound, MTC lacked heavily in terms of operational efficiency.

For one, MTC had no operational efficiency plans set in place. This lack of efficiency resulted in severe time mismanagement over the last three quarters, resulting in needless overtime and missed deadlines.

Second, MTC had invested considerable time and resources in maximizing its market share through below-market bids on federal contracts. However, without a clear direction on how it would fulfill those contracts once awarded, MTC could not meet its contractual obligations on time.

The increased R&D demand on MTC paired with the failure of management to allocate operational time efficiently is the direct cause of the poor financial performance seen in the last three quarters. In short, MTC had “placed the cart before the horse,” to use the idiom, and failed to properly allocate the time needed for the influx of new contracts awarded.

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Political Analysis https://esoteric1.net/political-analysis/ Tue, 08 Jun 2021 22:27:37 +0000 https://esoteric1.net/?p=83 Within the political realms of the US lies a dichotomy between the two majority parties: Democrats and Republicans. Far too often, the disagreements seen between members ascribing to each respective side are analogous to the fans of rival football teams.

While the above statement may initially sound facetious, consider that Americans as a whole agree on the majority of baseline principles that would help them thrive as a society. Moreover, when it comes down to specifics, Democrats and Republicans disagree on only a handful of hot-button topics such as climate change, abortion, and immigration.

After an in-depth analysis of over 1,800 surveys taken over the last 15 years and analyzing the responses of over 1.5 million Americans, it appears that when it comes to aspects such as government regulation, healthcare, social security, and quality of life, Democrats and Republicans agree over 80% of the time.

The primary reason that this dichotomy exists as it currently stands is because of inherent bias within many political surveys. Often, surveys are conducted with a predetermined response set in mind; thus, we find many leading questions that attempt to guide the respondent to choose one school of thought versus the other.

Within the analysis of 1,800 surveys, we selected only those issued by reputable, non-partisan pollers and reviewed each question for potential bias in wording and execution. Once we isolated the questions phrased in a neutral and unbiased tone, we analyzed the responses to produce the above figures.

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